
In Blaze, Candyman retains the highest jump in the game. This consequently limits his ability to short-hop. Rather than activating some method of reaching the top of the stage, his jumps are naturally higher than the other characters. In LL1, Candyman's special movement ability is slightly less advanced than the other characters. Main article: Gameplay/Candyman Mobility He hits the ball with his cane and he has a special ability to change the chemical composition of certain objects to give them strange and odd properties due to his mutation. He gives you freedom to play with most playstyles, his only downside being a minor weakness in both creating and dealing with interceptive pressure.Ĭandyman is a tap-dancing dandy with a big yellow head. If you’re not using wall port, you’re not doing it right. You get to wallcamp, approach your opponent to intercept, recatch your long-range angles. As for his wallport mechanic, it functions as a de-pressuring, pressuring and ball control tool. On the other hand, his floatiness does allow him to easily survive lawnmower situations. However, this does make candy susceptible to some attacks (i.e. His floatiness gives him a good boost in ball hogging, as you’re able to control the ball in the air very easily. It also gives you freedom to use it in either simple or extremely complex chains.

It has a very high offensive and ball hogging potential, creating lots of pressure from the moment it’s used. His special is the perfect special in many aspects. He also possesses two of the best spikes in the game, so don’t forget to make use of them. Furthermore, they can easily transition into ball hogging, allowing you to reposition, if necessary. For starters, his angles are very powerful offensively, allowing you to take them further beyond with lots of baits at your disposal. He has tools that help him out in any situation.

Candyman is another character with a very powerful kit.
